Wednesday, July 6, 2011
Trollhunter would make a fantastic video game.
André Øvredal's Trollhunter is about exactly what it sounds like it's about--a guy who hunts trolls. The handheld camera and giant monsters immediately bring Cloverfield to mind, but it's a vastly superior film. It's got the action and scares, but it's also got a lot of humor, and uses Norway's extensive troll folklore to make the titular creatures more compelling.
While watching the movie, all I could think of was "this would make a fantastic video game." I know, movie tie-ins rarely work out, but in my theoretical game world, it would be perfect! Warning: minor spoilers ahead, but hear me out:
You play as Hans, the Norwegian government's official Trollhunter. It's a Ghostbusters-meets-Men in Black sort of job; you've got to get rid of trolls that travel outside their territory, while at the same time covering it all up and making sure the public doesn't learn of their existence.
Since trolls only come out at night, the game is split into night and day. During the night, you hunt trolls; during the day, you cover up your tracks and stock up for the next night of trollhunting. The nighttime gameplay would be similar to that of a first-person shooter, but instead of a traditional gun, Hans carries a sort of "light gun." Trolls' biggest weakness is sunlight, so Hans must expose them to UV rays with the light gun, similar to a big camera flash bulb.
As we learn in the film, there are several different varieties of trolls, so there are different ways to approach each breed. This will help diversify the light gun mechanic, and provides a natural video game progression courtesy of the film's story. The movie's characters go from encountering a small (tree-sized) troll to facing a 300-foot behemoth, which sets itself up almost too perfectly as the final boss of the game.
During the day, Hans hides it all, and moves on to the next one. This is like a detective game in reverse, making sure the general populace is unaware of what happens at night. While some trolls explode when exposed to sunlight, older ones simply turn to stone. Hans breaks down the stones and turns them to gravel. Any damage incurred by trolls (half-eaten farm animals, destroyed power lines) gets covered up as bear attacks or freak tornadoes. Hans then prepares for the next night, by setting up traps and re-stocking supplies.
Hans' Land Rover is another critical part of the film and the gameplay. It's where he stores all his trollhunting gear and navigates the sweeping locales of Western Norway to get to the next one. Finding trolls is an art of its own--finding cryptic newspaper articles, examining the landscape for hints of troll activity. The Land Rover is a big part of that. But it's also used in battles against the trolls themselves; he upgrades it and outfits it with protective spikes and a giant troll-fighting UV searchlight.
One last element of the film to incorporate into the game is one of trolls' stranger abilities: being able to "smell the blood of a Christian man." One of the characters in the film is indeed a Christian; while everyone else sneaks around at night mostly unnoticed by the trolls, the Christian character must constantly cover himself in "troll stench" to prevent them from easily sniffing him out. This could translate to nifty stealth mechanics in the game, although it would be a fine line to tread. Poorly-executed stealth sections can ruin a game.
There you have it. Why Trollhunter would make a superb video game, and a bit of a promotion of the film itself in the process. Go see it.
Saturday, August 14, 2010
Scott Pilgrim vs. the World is the best film I've seen all year.
I didn't have high expectations going into the theater to see Scott Pilgrim vs. the World. It got mixed reviews from critics, and cinemas are billing it as a kids' movie. But as it turns out, Scott Pilgrim is the best film I've seen all year. Edgar Wright, Canadian indie rock, and endless video game references add up to a film right up my alley, even if it may not be middle-aged Washington Post critics' cup of tea. After all, you can't create decent art without alienating someone.The film's structure, ample nerdy pop culture references, and completely over the top style remind me a ton of Japanese indie game developer Suda 51's fantastic-and-polarizing No More Heroes series. But Wright weaves these unrealistic, almost dreamlike sequences with the realistic character-driven scenes seamlessly.

Monday, August 9, 2010
Sci-fi closer to reality than you think: District 9
When District 9 came out a year ago, it was lauded for its biting social commentary, an allegory for South African apartheid. It was a big step forward in the maturation of the science fiction genre, using extraterrestrials not as campy bad guys but as sympathetic, layered characters. The story--aliens stranded on Earth who are forced to live in slums in Johannesburg--could have taken place in any number of major cities in first-world countries, from New York to London to Tokyo, and turned into an Independence Day-style action movie. But the fact that it takes place in South Africa adds a whole new dimension not seen very often in cinema.First-time director Neill Blomkamp based the film off a 6-minute short film he made called Alive in Joburg. The pseudo-documentary style, which was later used in District 9, features a number of interviews with South Africans about their feelings towards the aliens. In Alive in Joburg, most of these interviews aren't fake; they're actual interviews with real South Africans about their feelings toward Zimbabwean refugees in the country.
This realism carries over to District 9, where the slum the "prawns" are forced to live in wasn't created for the film. It was a real recently-evacuated neighborhood of impoverished housing, and like the prawns, the real-life residents of these shacks had been evicted to move to government-subsidised living areas.
What really sticks with me is the performance of Sharlto Copley as this human main character, Wikus. At the beginning of District 9, he's a huge dick. A weaselly Afrikaner paper pusher working for a shady multinational military contractor, he's assigned to lead the relocation of the prawns from Johannesburg to a giant internment camp outside the city. He looks down on the prawns, laughs about killing their babies, and in general represents greater society's negative view of the (literal and figurative) aliens. He's the worst kind of person.
Over the course of the film, though, we as the audience empathize with him. But it's not because he ceases to be a douche. He doesn't. Even when he sticks it to the Man and helps the aliens, it's only because he wants them to help him in return. But it's those shades of gray in which we find his humanity. What District 9 accomplishes beautifully, other than the sweet Afrikaner accents, is this idea of finding the good in the bad.
Saturday, July 31, 2010
Let the Right One In: Swedish vampires and their American imitators
With the connotations the term "vampire movie" has garnered the past couple years, I wouldn't say I'm a fan of vampire flicks at all. But 2008's Let the Right One In is a breed apart. It's a beautifully shot, stark film based on a 2004 novel by the same name about kids growing up in a snowy town in the early '80s. Låt den rätte komma in, as it's known in Sweden, was a surprise hit outside of its home country, and won a ton of awards all over the world for a relatively unknown director named Tomas Alfredson.
Pretty similar, eh? Some are even calling it a "shot-for-shot remake." But before we jump to all these conclusions, let's get some perspective. American remakes of foreign-language films that were released only a few years before isn't uncommon, and it isn't always a bad thing. Martin Scorsese's 2006 film The Departed is often cited as one of the greatest movies of all time, and it's a remake of a Hong Kong flick from only four years earlier called Infernal Affairs.Tuesday, July 27, 2010
Inception: A flawed psychological beauty
I was skeptical going into the theater last night to see Christopher Nolan's latest work, Inception. It's nearly impossible to shake the Batman connotations. He's the same guy who directed 2005's highly-acclaimed Batman Begins and 2008's orgasmically-acclaimed The Dark Knight. I'm skeptical because although I really liked The Dark Knight, I didn't think it was the greatest film of all time, like many seem to believe it is. To make matters worse, the primary Inception theatrical poster is nearly identical to one of The Dark Knight's theatrical posters.I hoped this wasn't just cashing in on Batman's (or really, the Heath Ledger's) success. After all, the premise was intriguing: manipulating dreams. And the film features one of my biggest man-crushes, Cillian Murphy of 28 Days Later fame. And the week of the film's release, it was universally praised by critics. So I thought I'd finally cave in and see it.
It's a great film. The psychology of it all immerses you in the experience and makes you really think deeply about it. The characters talk about a lot of things pertaining to dreams that we've all contemplated but not put into words. The idea that when you sleep for five minutes, your dreams can feel like they last an hour. The idea of never remembering how dreams begin: we always start in the middle of everything, in medias res. And there are always things we know are wrong--your girlfriend's hair is red instead of brown, or everyone has three arms--but we don't really think about the fact that they're wrong until after we wake up. The film explores how while we only use a fraction of our brainpower when we're awake, we can use it all when we're asleep, because we're fully connected to our subconscious; we can dream as fast as we can think.
Unfortunately, Inception falls into both the trappings of being a Hollywood film, and earning a PG-13 rating. Hollywood means the film is full of stars: Leonardo DiCaprio and Ellen Page play the leads. While they don't ruin the movie, they're not exactly riveting actors either. And while the film's concept seems like it would provide endless possibilities for crazy dream scenarios, the accessible mainstream nature of the movie means instead of acid trips or social statements, the dreams the story takes place most in are...
- A car chase through New York City
- A fight in a fancy hotel, and
- An attack on a snowy military base.

I'm also disappointed Inception went for a money-making PG-13 rating. "But Jake! The Lord of the Rings, your favorite movies of all time, are PG-13!" you may retort. But not all PG-13s are created equal. The Lord of the Rings was based on an epic fantasy tale written in the '30s and '40s, and published in the '50s. It was great filmmaking without needing more blood and swearing or more controversial, risky decisions--making such an epic film trilogy in the first place was risky enough. Inception, on the other hand, is a modern psychological thriller written for the 21st century. Yes, people actually bleeding when they get shot would have been nice, but I truly believe this film could've been so much more with an R rating. The dreams could've been made more disturbing and "out there," the subplot involving DiCaprio's character and his deceased wife could have been much deeper and more twisted, and Inception would've benefited as a whole. Instead, Nolan & Co. went for PG-13, because adults would still see it while at the same time capturing the lucrative "teenagers spending their parents' money" demographic.
In the end, though, I can overlook these faults because if you just take Inception for what it is and roll with it, it's an engrossing film experience. Its psychology is thought-provoking, and the concept makes you walk out of the theater thinking about it more. I'd be willing to bet if I watch this movie a second time, I'll get more out of it, and that's the sign of good cinema. Plus, Sir Michael Caine appears in a couple scenes, and he's one of my favorite people ever. It's not a Picture of the Year, but Inception is worth a viewing or two.
Sunday, July 25, 2010
City of Men: City of God Lite
About a week ago, I reviewed City of God. It was a sprawling 2002 epic about the slums of Rio, and one of the most renowned Brazilian films of all time. Its success led to a TV show called City of Men which ran for four seasons, and in 2007 was adapted into this film of the same name. Fernando Mereilles has moved from director to producer, and the two lead actors carry over from the first film. Sunday, July 18, 2010
City of God: Brazilian Lord of the Flies
Friday, July 16, 2010
Last Night: A more subtle end-of-the-world movie

Last Night is a 1998 film about the apocalypse. But it's not a Dawn of the Dead, I Am Legend, Mad Max sort of explosive movie about the end of days--it's Canadian.
"What are you implying?" you may implore. "That Canadians are boring?"
The film is full of humor set on an incredibly depressing backdrop. Main character Patrick is played by a stellar Don McKellar, who also wrote and directed the film. He wants nothing more than to spend his final hours alone with music and wine. Instead, he gets stuck spending the night helping a stranger look for her husband. The stranger is played by Sandra Oh, in one of her breakthrough roles before she became a star in the United States with Grey's Anatomy and Sideways.
How the world is going to end is never explained; all we know is that as it gets closer to midnight, it gets brighter and brighter outside, perhaps hinting at a "sun exploding" situation. But the reason for it all isn't important--the focus of Last Night is on the people at the end of the world, not the world at the end of the world. Spending valuable exposition time explaining the reason for the apocalypse would take away from the true meaning of the film--what it really means to be human.
