Having just graduated from college, I've got a lot of friends who grew up playing video games and are deeply interested in the medium, but it never quite hit them until recently that "game studies is a thing." For anyone curious about exploring games on the same level we explore literature and film in school, here are a few recommendations of books you should read. Some of these come from college courses I've taken, and others I've simply stumbled upon.
This is a must-read entry-level book for game analysis, and it's nearing its
tenth anniversary.
A Theory of Fun is a quick read that introduces audiences to many of the basic concepts of game design. Author Raph Koster is an MMO veteran; he was the lead designer on
Ultima Online. Koster's other work includes
Star Wars Galaxies and
EverQuest II.