Tuesday, January 31, 2012
Killer7 is why I play video games.
It’s a poorly designed mess. Killer7 is essentially an on-rails shooter with an obtuse storyline and inconsistent difficulty. The controls are awkward and the interface is frustrating to navigate. But perhaps because of all this, Killer7 is beautiful.
This huge barrier to entry and steep learning curve make it all the more satisfying when you can finally comprehend the stylized cel-shaded look and the plot’s dive into Japanese mysticism. The gameplay takes countless twists and turns, and the boss fights are unforgettable.
It’s a game that many people will hate, but if you can get into it, Killer7 pays off in spades. It’s greater than the sum of its parts, and truly a work of art.
We need more Suda 51s.
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